Holds a set of various drugs that help the marine endure injuries more easily, increase damage output and sharpen the senses.
- Level 1:
- Enables Morphine. Morphine heals the marine for 40 health. 45 second cooldown.
- Level 2:
- Morphine heals for 55 health. Enables Advanced Stimulants, which increases the marine's attack speed by 25% and movement speed by 10% for 30 seconds. Health regeneration is reduced by 3 as long as this is active, which can drain your health. 60 second cooldown.
- Level 3:
- Morphine heals for 70 health. Enables Emergency Treatment, which can remove wounds or poisons from the marine at the cost of 70 health. 45 second cooldown.
- Level 4:
- Morphine heals for 80 health. Adds another +10% attack speed to Advanced Stimulants for a total of +35%.
- Level 5:
- Morphine heals for 90 health. Adds another +10% attack speed to Advanced Stimulants for a total of +45%.