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Gives bonus bullets per reload for nearby marines and increases minimal damage threshold that adds true damage on top of damage dealt. Initial minimal damage threshold for every class is set to 12 at level 1 while inside the aura, except Heavy Support, which is set to 17.

  • Level 1:
    • 4 bonus bullets per reload for primary weapons within radius of 17m. Minimal damage threshold +2 that adds +1 true damage that ignores armor.
  • Level 2:
    • 8 bonus bullets per reload for primary weapons within radius of 19m. Minimal damage threshold +4 that adds +2 true damage that ignores armor.
  • Level 3:
    • 12 bonus bullets per reload for primary weapons within radius of 21m. Minimal damage threshold +6 that adds +3 true damage that ignores armor.
  • Level 4:
    • 16 bonus bullets per reload for primary weapons within radius of 23m. Minimal damage threshold +8 that adds +4 true damage that ignores armor.
  • Level 5:
    • 20 bonus bullets per reload for primary weapons within radius of 25m. Minimal damage threshold +10 that adds +6 true damage that ignores armor.
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