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The Medic fires neutralizer chemicals at an enemy, potentially making them a target for other monsters within 15m, stops their health regeneration and reduces their damage. It will also deplete any marine armor by 50% within the affected area.

  • Level 1:
    • Enables Neutralizer, which inflicts the following on targets within a 2.0m radius selected: Permanently stops health regeneration of any enemies (yes, you did read that right); reduces enemy damage by -30%; may make enemies hit a target for other monsters within 15m; and depletes the armor of any marines by -50%. 6 second duration, 20 second cooldown.
  • Level 2:
    • Neutralizer now has a radius of 2.5m, reduces enemy damage by -35%, and lasts for 7 seconds.
  • Level 3:
    • Neutralizer now has a radius of 3.0m, reduces enemy damage by -40%, lasts for 8 seconds, and can mark Runner- and Normal-type enemies.
  • Level 4:
    • Neutralizer now has a radius of 3.5m, reduces enemy damage by -45%, lasts for 9 seconds, and can mark Dog- and Burrower-type enemies.
  • Level 5:
    • Neutralizer now has a radius of 4.0m, reduces enemy damage by -50%, lasts for 11 seconds, and can mark any type of target.

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