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Grants the Rocket Launcher and Cluster Rocket skills, and increases rocket launcher weapon damage and radius. Can be boosted by the LAW Upgrade item.

  • Level 1:
    • Enables Rocket Launcher. Confers +600 damage and +0.5m radius to the Rocket Launcher skill and the LAW-57 secondary weapon. Rocket Launcher ~54 second cooldown.
    • NOTE: While the initial damage of the Rocket Launcher skill is never stated ingame, it can be assumed to be the same as the LAW-57: 2500 damage.
  • Level 2:
    • Confers +1200 damage and +1.0m radius to the Rocket Launcher skill and the LAW-57 secondary weapon. Reduces the cooldown of Rocket Launcher to ~52 seconds.
  • Level 3:
    • Confers +1800 damage and +1.5m radius to the Rocket Launcher skill and the LAW-57 secondary weapon. Reduces the cooldown of Rocket Launcher to ~49 seconds.
  • Level 4:
    • Confers +2400 damage and +2.0m radius to the Rocket Launcher skill and the LAW-57 secondary weapon. Enables Cluster Rocket, which fires a single rocket at a target area that, upon detonation, scatters over a dozen Claymore mines that take a few seconds to arm, after which they will detonate on any enemies that pass by. The mines can be detonated by explosions beforehand. Cluster Rocket has a 160 second cooldown. Also reduces the cooldown of Rocket Launcher to ~47 seconds.
    • WARNING: Live claymores created by Cluster Rocket can easily kill you and your squadmates! Do not move over them if enemies are nearby!
  • Level 5:
    • Confers +3000 damage and +2.5m radius to the Rocket Launcher skill and the LAW-57 secondary weapon. Lowers the cooldown of Cluster Rocket to 160 seconds, and Rocket Launcher to ~44 seconds.

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