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A subsystem which allows recharging and use of the Seismic Resonator.

  • Level 1:
    • Enables Seismic Resonator, which sets a seismic resonator on the target area. The resonator can be detonated at will to deal 1200 Seismic damage to underground targets, and 125 Energy damage to aboveground targets within 6 meters radius. As long as the resonator remains placed, it will also prevent the revival of creatures that die within 6 meters radius of it. 35 second cooldown.
  • Level 2:
    • Seismic Resonator's Seismic damage increases to 1400, and its Energy damage increases to 150.
  • Level 3:
    • Seismic Resonator's Seismic damage increases to 1600, and its Energy damage increases to 175.
  • Level 4:
    • Seismic Resonator's Seismic damage increases to 1800, and its Energy damage increases to 200.
  • Level 5:
    • Seismic Resonator's Seismic damage increases to 2000, and its Energy damage increases to 225.

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